Playing with the idea of some alternate races for Overworld. I’m liking the idea of lizard people (it ties into the backstory of the world), but I’m not sure if I want them so…stereotypical looking. I do like the one on the right though!
The top right is an alternate version I’m thinking of. A lot of the wildlife in Overworld is going to be adapted marine creatures so I’m considering making them more crab-like. Not sure yet, gotta play with this some more! (This was totally inspired by Blacksad, which I just ordered and is awesome) 

Playing with the idea of some alternate races for Overworld. I’m liking the idea of lizard people (it ties into the backstory of the world), but I’m not sure if I want them so…stereotypical looking. I do like the one on the right though!

The top right is an alternate version I’m thinking of. A lot of the wildlife in Overworld is going to be adapted marine creatures so I’m considering making them more crab-like. 

Not sure yet, gotta play with this some more!

(This was totally inspired by Blacksad, which I just ordered and is awesome) 

It’s Roan! And she’s….earthbending?


Wait, wait?!

Okay, this is something I’m having a massive internal argument with myself over. There’s a magic system in Overworld based upon the crystals, however I also have a pair of Gods, one of Law and one of Disorder. The god of law’s domain is earth, metal and other such solid objects whereas the domain of the god of Disorder is wind, water etc. I already have a character who uses different magic to what the common people of the world are aware of, granted directly by the God of disorder, he manipulates a kind of black watery fluid. 

However, when I came to think of the opposing magic given by the God of Law, or earth, all I could think of was Earthbending! 

The annoying thing is that I love the visual style of earthbending. One of my favourite things about avatar is the way that the powers extend and amplify each of the movements made by the character and, considering I see Roan as a very active character, it’s something I’d really like. 

However, even though I reached this point via in-canon reasoning, I still can’t help but feeling that I’ve just stolen it. 

So I’m struggling to find something else that would give the same visual appeal and would fit into the religions of Overworld but isn’t a cheap earthbending ripoff.

And I’m wondering if it’s worth sacrificing something that I really like the look and feel of because it’s shown somewhere else. I mean, there are plenty of fantasy things with manipulation of the 4 basic elements, why can’t mine.

But then I think I’m just being lazy, even though I can’t think of anything that fits as well! 

Damnit. If anyone has any thoughts or advice on this or other things I could try, I’d really appreciate it ‘cause I feel like I’ve put up a wall that I can’t see over anymore.  

Bleh. I originally intended to get far more done with this character today but things kept getting in the way, as is their wont. Anyway, this is a couple of doodles of Cass, the protagonist of Overworld, and some scrappy development of Roan, one of the other main characters. Cass is the captain of the ship Jean works on. Roan is a girl who works on her dad’s Beacon Herding ship. Basically, since even the islands that exist in a doldrum (an area with little air movement) move around a certain area and are often obscured by clouds or nightfall, beacon herders take specially designed torches that can stay in one position and set up perimeters around islands so that sailors can navigate to them when conditions are less than ideal. She longs for freedom away from her responsibilities but her father’s fanatical sense of duty won’t allow it. She’s also likely to have some degree of magical power in the story, but I’m still ironing out the details of the magic system so that will have to wait :)

Bleh. I originally intended to get far more done with this character today but things kept getting in the way, as is their wont. 

Anyway, this is a couple of doodles of Cass, the protagonist of Overworld, and some scrappy development of Roan, one of the other main characters. Cass is the captain of the ship Jean works on. Roan is a girl who works on her dad’s Beacon Herding ship. Basically, since even the islands that exist in a doldrum (an area with little air movement) move around a certain area and are often obscured by clouds or nightfall, beacon herders take specially designed torches that can stay in one position and set up perimeters around islands so that sailors can navigate to them when conditions are less than ideal. She longs for freedom away from her responsibilities but her father’s fanatical sense of duty won’t allow it. She’s also likely to have some degree of magical power in the story, but I’m still ironing out the details of the magic system so that will have to wait :)

Updates! 

Seems I finally got a good chunk of hours together in order to get some good ol’ character designing work down! This is for my yet-to-be-titled-sky-pirate-western-thing.

I really need to think of a title. 

Hell, I really need to think of a working title

Anyway, “Cap” is finally starting to take shape (she will have a proper name one of these days). Threw down some clothing designs and ended up ruling out a lot of stuff, which is just as useful as finding the right design really. I like the two on the end though (same costume, just diff. colour schemes). I’m sure I’ve mentioned before, but the World Above is a bunch of floating islands that were torn out of the World Below during a catastrophic event. Suspended in the air, they are subject to the wind’s currents and, over the few hundred years they’ve been up there, they’ve shifted around a lot, floating around the world and mingling with others, leading to a total mix-mash of cultures. I tried to mix “piratey” with “Wild west” in 4. and 5. I like them, but I think I need to take it further. I’ll work on that. 

The other picture is just a portrait doodle of Cap. She’s fiesty!

WELP.

Finally got around to making some time to get this bad boy inked. In a lot of ways, I don’t think this turned out so well. The sketch was the start of a process in getting the feel of the main location of Symbiosis, the jungle city of Jutu Ginsci, down in my head, as well as exploring a little bit of Piper and Louis’ dynamic with one another. I think on a lot of fronts it’s been a bit disappointing to me. 

In terms of the picture, I think the composition has a few issues going for it. It feels flat and bland to me and, though that does sort of suit the “Sunday afternoon” vibe that I had in my head for it, it’s still missing some depth that would give it that little bit more visual interest. It’s also cluttered, but not in a way that’s pleasing to the eye. I tried to define it a little bit more with some loose shading I threw down but it’s still not there. 

In terms of the design, I’m still a long way off getting this fuzzy, blurry image that I have of Jutu Ginsci in my head into focus, but every step like this is a step in the right direction. I also think I need to work on the dynamic of Piper and Louis more. Piper, especially, feels like little more than a cardboard cutout character, very flat and with little substance, to me at the moment and that’s something I need to rectify. 

I think in a lot of ways this image has taught me a lot about where I don’t want to go with Symbiosis and how I don’t want it to look…which is a good thing! 

I am a fan of that lizard though. That reptile is one cool motherfucker

Anyway, I hope you like.